
Anagram Clues are usually names of different NPC's in RuneScape when properly rearranged. Tree Gnome Stronghold - Gnome-Ball courseĪl-Kharid - Scimitar Shop, East of the TannerĪn Anagram is a word spelled by rearranging the letters of the original word. Ice Mountain - South of the Black Knight's Fortress Karamja - Shrimp and Parrot Bar/Restaurant in Brimhaven.Īl-Kharid - Kebab Store, South of the furnaceĭraynor Village - Inside a house in Draynor Village Jungle Spiders Island - East of Yanille, Second floor of the Hutīrimhaven and N. In the house with anvils - East of the gate to Taverley Sinclair Mansion - North-West of Camelot Castle, on the second floor Varrock - In the Blue Moon Inn, across from the Sword Shopīandit Camp (wilderness) - In level 23 Wilderness Here is a list of NPC's that you will encounter: PersonĬatherby - The Dock in Catherby outside the Bank Besides them, there are other NPC's, which you might need to find while working on your Treasure Trail Clue. Zybez has created a tool to make finding the location for a co-ordinate clues a breeze! Simply enter in the co-ordinates and Zybez will give you the exact location to dig to receive your next clue! Go to the Coordinate Locator tool page to take advantage of this utility. You must kill the wizard and dig at that spot again to receive your next Clue Scroll or your reward. High level clues that are not in the wilderness may cause a Saradomin Wizard to appear.

When you are attempting a Level 3 Coordinate Clue that involves the Wilderness, a Zamorak Wizard will appear when you try to dig at the location. Move around accordingly to find the place you are required to go and use your spade to dig at that position.When your eyepiece looks like the one at the bottom, click "Get location" to know your exact Coordinate you are standing at now.Click the left and right arrows to move the sun to the center of the eyepiece as well.Click on the up and down arrows until you have the horizon in the middle of the eyepiece.Click on your sextant to show the sextant Display.Using your sextant, Watch and Navigation Chart: He will brief you regarding the usage of the sextant and he will also hand you a Navigation Chart. Once you have received these two items, go back to the Observatory Professor and talk to him. To obtain the sextant, speak to Murphy, who is the Trawler Guide in Port Khazard, located North-East of Yanille. To obtain the Watch, speak to Brother Kojo, who is in the Clock Tower, located south of Ardougne's Zoo. Ask him to help you with your Treasure Trail Clue and he will tell you to get a Watch and a sextant. Once you have a co-ordinate clue, head down South-West of Ardougne (or north of castle wars) to the houses just north of the Observatory and speak to the Observatory Professor. To start with, you must have a co-ordinate clue in your inventory or bank when you go and do this, and can't have a chart already in your bank. You will see something like "02 Degrees 48 Minutes North, 22 Degrees 30 Minutes East" To solve these types of Clues, you will have to have four important things in your inventory at all times while attempting it. Members can be obtained by pickpocketing.Ī Coordinate Clue will be in a Clue Scroll form like any other normal Clues. Visit the Mort'ton Shade Burning guide for details. * Note: These chests can only be opened with the correct key.


Mort'ton Silver Chests*, Cyclops, Jelly, Ankou, Turoth, Elf Warrior (archer), Greater Demon, Cave horror, Terror Dogs, Aberrant Specter, Kurask, Elf Warrior (melee), Suqah, Gargoyle, Nechryael, Hellhound, Abyssal Demon, Green Dragon, Blue Dragon, Red Dragon, Black Dragon, Bronze Dragon, Iron Dragon, Steel Dragon, Mithril Dragon

Mort'ton Steel Chests*, Mort'ton Black Chests*, Guard, Men/Women (level-24), Tribesman, Cockatrice, Catablepon, Cyclops, Pyrefiend, Fremennik Warrior, Jogre, Jungle Horror, Ice Warrior, Paladin, Vampire, Dagannoth, Skeleton, Harpie Bug Swarm, Abyssal Leech, Sea Snake Hatchling, Zamorak Spiritual Mage, Zamorak Spiritual Warrior. Member**, H.A.M Guard, Banshee, Afflicted, Ogre coffins Mort'ton Bronze Chests*, Men/Woman (level-2), Farmer, Mugger, Goblin, Barbarian, Al-Kharid Warrior, Thug, Rock Crab, Minotaur, Cave slime, Rogue, Thief, Fremennik Citizen, H.A.M. The table below outlines the different monsters that will drop clues when killed. If you have a clue in your bank or inventory, you cannot pick up another clue. Please note that at any given time, you can only have one clue. Level 1 Clues being the easiest to get and Level 3 Clues being the most difficult. There are three different classes determine the rewards for clues and there are different methods of getting different classes of clues.
